Bits and pieces of Stubbs
Posted on 10.18.05 by A 47 Danger @ 7:35 pm

Stubbs the ZombieGameStop has made me sad today. When asking about Stubbs the Zombie, I was met with blank looks. Perhaps these dense employees have had their brains eaten. It certainly seems possible.

Let’s take a look at why these game store employees should get a clue. What does this press release have to say?

When Stubbs kills an enemy, they become one of his zombie followers. These zombies will attack humans when possible and attempt to follow Stubbs in his crusade. Building and maintaining a horde of zombies is crucial to beating the game’s biggest encounters.

An army of zombie followers? If that doesn’t sound cool, then you are stupid. Put down that beer and pick up a book. But carefully pick up a book. You might hurt yourself, rummy.

Stubbs can detach his hand, throw it and control the hand as a separate character. The hand is faster than humans, can go places where Stubbs can’t fit, is expendable (so it can be sent into certain death), and can possess human characters.

After seeing a making of feature on The Addams Family movie, I spent a bit of time pretending my hand was Thing. Which it wasn’t. My hand is a poor actor. Thank you, video games, for letting me live out my fantasy.

Using his detached arm, Stubbs can possess human characters, giving him access to their weapons, speed, and other abilities.

Another fantastic game play mechanic. I’m hoping for a couple of City of Lost Children moments, where the horrified compatriot sees their own demise. But I’ll be satisfied with possession.

The rest of the little game play features look a little average. Fun, but average. Gut grenades and head bombs and the like. That’s okay. The entire game probably can’t be all super crazy.

Oh, and one more line of information.

Players can choose to play as Stubbs alone, or grab a friend named Grubbs for multiplayer co-op action.

Yes yes yes. More games need co-op. Co-op is a sorely missed feature in oh so many games. All other games, take note. It’s two syllables, not to large. Co-op. Bring it on.

The game should be out whenever GameStop gets off of their asses. Until then, iTunes has the wonderful soundtrack. Now go, my zombie armies. Purchase. Purchase.


Filed under: A 47 Danger and PC and Preview and Xbox
Comments:

2 Comments »

  1. If you buy one game this fall…

    Buy Civ IV. But if you buy two, buy Stubbs the Zombie. I’ll have more later (probably not), but three words should sell the game to you:
    ZOMBIE. DANCE. OFF.

    Trackback by wt.o — October 20, 2005 @ 9:09 am

  2. I have to climb a little more into Civ III before I can think about purchasing Civ IV.

    Comment by A 47 Danger — October 20, 2005 @ 10:00 am

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