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Posted on 12.29.05 by A 47 Danger @ 9:00 am
Bruno Bonnell, CEO of Atari, confirmed today that work had begun on a movie adaptation of Atari’s classic arcade game PONG. “We are all very excited to bring PONG to a new generation through the art of movie magic,” stated Bonnell in a press release. Head writer for the screen play is Steven E. de Souza, know for other video game works such as Street Fighter and Lara Croft Tomb Raider: The Cradle of Life. Souza told Variety that “PONG is the classic story that all other video games are based on. PONG: The Official Movie of the Game will take you past the pixels.” Few details have been released about the plot of the movie, but director Paul W.S. Anderson let a few hints slip out. “There will be awesome hand to hand combat, I can tell you that much,” blurted Anderson. “If you’ve played PONG, it will be like discovering it for the first time all over again. If you’ve never played PONG, it will be like discovering it twice. Twice much,” continued the Mortal Kombat director. New Line Cinema head Robert K. Shaye confirmed “we are sitting on the green light button for the sequel. If PONG: The Official Move of the Game has a great opening weekend, you will be sure to see PONG: Double Agent from Hell in theaters for 2007.” Paul Anderson let out one more bit of information to tease fans. “Antonio Banderas like you’ve never seen him before. He will play both ‘padz,’ as we’re calling them. Brothers separated at birth and trained to eliminate the other. Banderas was the only one I would consider for the job,” boasted Anderson. Look for PONG: The Official Movie of the Game to be released in theaters for Christmas of 2006. Filed under: A 47 Danger and Classic and Humor Comments: None |
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Posted on 12.29.05 by Tommel @ 7:00 am
The Hardware The Games So in general, I’m a fan of shooters. Unfortunately I think the thumbstick controller may be the single worst interface for shooters ever invented. Yes, I’d rather take the stiff plastic joysticks of my 2600 and shoot blocky pink alien ships in Starmaster than try to plink off headshots with a thumbstick. This has forced me to diversify. Let’s take a look at the games I got, in alphabetical order: Burnout 2: Point of Impact Burnout 3 Takedown Ultimately, I could not perform. So I cheated on her with: Burnout Revenge Graffiti Kingdom Hunter The Reckoning Wayward ICO Man, am I smart in 100 years. Katamari Damacy The Lord of the Rings: The Return of the King On the other hand, I couldn’t get my brother too enthused about it because in the end it was too much “triangle. triangle. triangle. move left. triangle. triangle. triangle.” Midway Arcade Treasures 1 Hey, we’re halfway done. You go get a soda and I’ll meet you back here tomorrow with my wrap-up of games N through X. Filed under: General and PS2 and Tommel Comments: None |
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Posted on 12.28.05 by A 47 Danger @ 2:47 pm
I arrived home safely with my Xbox 360 and my wits about me. I’m always greatly concerned that I’ll die on the way home, when I’m really excited about something. Is that weird? At any rate, I make it home without being mugged for my Xbox 360. Probably because it was hidden under my bulky coat. If someone had broken into my car, they certainly wouldn’t have looked there. After all, it’s just a coat sitting there, right? There couldn’t possibly be anything under it. Where am I now, inside the house? Yeah, I made it inside my house without incident. No slipping on the constant layer of Minnesota ice. No snowballs thrown at my head from traveling packs of teenagers. I unlocked the door and stepped safely into my abode. Step number one was as follows, feed that cats. This must be done to assure a distraction free setup. For further assurance, I made sure the canned food had lots of gravy. They like gravy. Okay, step one was complete. Step two, to open the box with care. Do not tear the cardboard. Hey, that was easy. The box was still in mint condition. Maybe I should sell the empty box on eBay. That would guarantee me a place in hell. Step three, unpack the box. Unit, check. It didn’t look as impressive as I imagined. Maybe I needed a little plastic bubble to put it in, like at the Best Buy display. Cords, check. Lots of things to hook up. Instructions, check. Into the garbage with you, instructions. Power supply, holy hell. I thought people were exaggerating. This thing is as big as my shoe. Step four, register the Xbox 360 online with my gamer tag. There, everyone could now see that I was in possession of an Xbox 360. My fiance wouldn’t be home for another half hour. That would be more than enough time to set up the system and play around a little. And then the doorbell rang. Dang it all. Filed under: A 47 Danger and General and Xbox 360 Comments: None |
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Posted on 12.28.05 by A 47 Danger @ 1:37 pm
It’s the end of the year, and that means lists. Lots and lots of lists. Who are we to defy the list craze? Come on and throw in your two cents about the categories we have listed below. We’ll forget old acquaintances and drink some egg nog. Can you still drink egg nog at the end of the year, or does that stop at Xmas? Whatever. List your best and worst, and we’ll list ours.
Filed under: A 47 Danger and General Comments: 3 Comments |
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Posted on 12.27.05 by beuks @ 1:47 pm
I’m nowhere near far enough to have reached the added content (extra dungeons, trials, and ultimate weapons), but I have had the chance to sample a number of the new features in the GBA version. The ability to move at double speed in towns and dungeons is nice (it took me a moment to realize that autorun could be disabled), as is the quick save feature that lets you suspend the game while you’re away from a save point. One quibble: the battles seriously need a pause feature. I need to be able to put the game down mid-battle to go move my car so my brother doesn’t hit it while backing out of the garage without coming back to find my whole party dead at the hand of the skeletons I was fighting. Or what if you’re playing this game on your public-transit commute? Or on the bench between your field appearances as part of the Colts’ special teams? Or in between panicked calls from the International Space Station? These situations shouldn’t mean that some lowly Goblin can have his way with you. Other than that, so far, it’s great. You should totally play it. CORRECTION! I discovered last night that there is, in fact, a pause feature. Although that doesn’t explain to me why pressing start in battle didn’t seem to do anything on Monday. Anyway, now there’s really no reason not to play this fine, fine RPG classic. You do like RPGs, don’t you? Filed under: Beuks and Classic and GBA and General and Review Comments: 2 Comments |
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I’m old school. My last major gaming system (apart from a PC) was the Atari 2600. So stepping into a PS2 this year was whole new experience for me. And not always a good one. Let’s review:

My family didn’t give me any video games for Christmas (clearly they don’t understand me*), so I went out on


