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	<title>Comments on: armageddon has come</title>
	<atom:link href="http://www.wayiplay.com/2007/06/19/armageddon-has-come/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.wayiplay.com/2007/06/19/armageddon-has-come/</link>
	<description>Video Game News, Reviews, and Rants</description>
	<pubDate>Fri, 05 Dec 2008 12:15:22 +0000</pubDate>
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		<title>By: skintari</title>
		<link>http://www.wayiplay.com/2007/06/19/armageddon-has-come/#comment-1815</link>
		<dc:creator>skintari</dc:creator>
		<pubDate>Tue, 19 Jun 2007 22:48:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.wayiplay.com/2007/06/19/armageddon-has-come/#comment-1815</guid>
		<description>There are a few games that do a great job with the new technology. Good examples are Elebits, Rayman, and hopefully Mario Party 8. But they are short lived experiences. Outside of Zelda, there really isn't a Wii game that you can "sink your teeth into".

Armageddon &lt;i&gt;could&lt;/i&gt; have been a great fighter. If the game was made with the casual gamer in mind and not someone that was already familiar with the MK battle system. A few flicks of the wrist should have gotten most of the moves to react, but it didn't. And that was my point. Coulda been so much more.

And I know it's the devs that can make or break a system (right Sony?), but Nintendo has really left me feeling empty with the lack of original games. I haven't tried Paper Mario (that's totally my fault!), but it'll be almost a year from when the system released till Metroid Prime comes out.</description>
		<content:encoded><![CDATA[<p>There are a few games that do a great job with the new technology. Good examples are Elebits, Rayman, and hopefully Mario Party 8. But they are short lived experiences. Outside of Zelda, there really isn&#8217;t a Wii game that you can &#8220;sink your teeth into&#8221;.</p>
<p>Armageddon <i>could</i> have been a great fighter. If the game was made with the casual gamer in mind and not someone that was already familiar with the MK battle system. A few flicks of the wrist should have gotten most of the moves to react, but it didn&#8217;t. And that was my point. Coulda been so much more.</p>
<p>And I know it&#8217;s the devs that can make or break a system (right Sony?), but Nintendo has really left me feeling empty with the lack of original games. I haven&#8217;t tried Paper Mario (that&#8217;s totally my fault!), but it&#8217;ll be almost a year from when the system released till Metroid Prime comes out.</p>
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		<title>By: ned</title>
		<link>http://www.wayiplay.com/2007/06/19/armageddon-has-come/#comment-1808</link>
		<dc:creator>ned</dc:creator>
		<pubDate>Tue, 19 Jun 2007 17:07:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.wayiplay.com/2007/06/19/armageddon-has-come/#comment-1808</guid>
		<description>nice</description>
		<content:encoded><![CDATA[<p>nice</p>
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		<title>By: Afterlifer</title>
		<link>http://www.wayiplay.com/2007/06/19/armageddon-has-come/#comment-1805</link>
		<dc:creator>Afterlifer</dc:creator>
		<pubDate>Tue, 19 Jun 2007 16:13:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.wayiplay.com/2007/06/19/armageddon-has-come/#comment-1805</guid>
		<description>It's not really Nintendo's fault, it's stupid developers.  I think the beauty of the Wii is its ability to be either a standard console with a standard controller, or a party console that will interest even non-gamers.  It's developers who may doom the Wii by releasing games that should be controlled by a controller and are instead controlled in a gimmicky way by the wiimote.  Fighting games should never ever ever be controlled by a motion sensing device, it's just a horrible idea.</description>
		<content:encoded><![CDATA[<p>It&#8217;s not really Nintendo&#8217;s fault, it&#8217;s stupid developers.  I think the beauty of the Wii is its ability to be either a standard console with a standard controller, or a party console that will interest even non-gamers.  It&#8217;s developers who may doom the Wii by releasing games that should be controlled by a controller and are instead controlled in a gimmicky way by the wiimote.  Fighting games should never ever ever be controlled by a motion sensing device, it&#8217;s just a horrible idea.</p>
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		<title>By: beuks</title>
		<link>http://www.wayiplay.com/2007/06/19/armageddon-has-come/#comment-1802</link>
		<dc:creator>beuks</dc:creator>
		<pubDate>Tue, 19 Jun 2007 15:41:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.wayiplay.com/2007/06/19/armageddon-has-come/#comment-1802</guid>
		<description>Yeah, it sounds like the Wii version's only saving grace is that you can play it with a Classic or Gamecube controller to make it essentially the same as the PS2 version. So if one has a Wii but not a PS2 and wants to play MK: Armageddon, they're in luck.

I think Marvel: Ultimate Alliance for Wii did a decent job of incorporating, optionally, again, if I remember correctly, the motion controls. The game played fine, and was great if you wanted more of the X-Men Legends formula.</description>
		<content:encoded><![CDATA[<p>Yeah, it sounds like the Wii version&#8217;s only saving grace is that you can play it with a Classic or Gamecube controller to make it essentially the same as the PS2 version. So if one has a Wii but not a PS2 and wants to play MK: Armageddon, they&#8217;re in luck.</p>
<p>I think Marvel: Ultimate Alliance for Wii did a decent job of incorporating, optionally, again, if I remember correctly, the motion controls. The game played fine, and was great if you wanted more of the X-Men Legends formula.</p>
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