Brought to you by the letters D and S and by the number 2
Posted on 08.29.05 by beuks @ 1:36 pm

Game publishers in the US seem to have found quite the cute little game to play with the Nintendo DS. Observe:

  • Advance Wars: Dual Strike
  • BioHazard: Deadly Silence
  • Castlevanis: Dawn of Sorrows
  • Dig Dug: Digging Strike
  • Guilty Gear: Dust Striker
  • Lunar: Dragon Song

Ooh, me too! Let’s port some more franchises!

  • Myst: DeFacto Slideshow
  • X-Com: Don’t Sleep
  • Grim Fandango: Didn’t Sell
  • Duke Nukem: Delayed? Stalled
  • Hasbro Collection: Detestable Shovelware
  • Global Struggle Against Violent Extremism: Doin’ Swell (from the folks who brought you America’s Army)
  • Snoop: Doggy Style (a Nintendogs spinoff from whoever felt the need to make the Urbz)
  • Pokémon: Dull Sequel

Who else wants to play?


Filed under: Beuks and General and Nintendo DS
Comments: 2 Comments

Their patience has paid off
Posted on 08.26.05 by A 47 Danger @ 2:20 pm

Super Mario 128

Remember how I wrote about how we should all be patient with release dates? I do too. It went something like “we should all be patient with release dates.”

Nintendo has pushed patience to new extremes. Remember Super Mario 128? Announced back when we all thought the Nintendo GameCube would be called the Dolphin? That was back in 2000 and there is no Super Mario 128 to be seen. Oh, but now it will be on the Nintendo Revolution? I call bullshit on that, good sirs.

And then there is Metroid Prime Hunters. The demo came with your DS. It was packaged with it! “I’m a fun game,” it told me. “I will be coming out soon,” it whispered in my ever waiting ears.

But, alas, all dreams are smashed by press releases written by spin doctors.

Since the Nintendo DS first launched with demo versions of Metroid Prime Hunters, fans have been clamoring for the completed version of the game. Their patience has paid off. Metroid Prime Hunters will launch in the first quarter of 2006, complete with access to Nintendo Wi-Fi Connection, Nintendo’s upcoming online gaming service.

Their patience has paid off? Next year? How has my patience paid off? You launched the DS in November of 2004 bundled with a demo for this game that is now pushed off until 2006. Where is the payoff?

Yes, I want a good game. But don’t tease me! Just cut the crap, and make a game. I know you don’t have monkeys working on computers making your games. You might have them writing your press releases, but not your games. So get cracking, and quit with all the over promises.

I wonder if the Revolution controller will be released after the Revolution is.


Filed under: A 47 Danger and GameCube and Nintendo DS and Rant and Wii
Comments: 1 Comment

Transport is Arranged
Posted on 08.23.05 by ClackyJ @ 11:24 pm

GoFightCheerAs Beuks mentioned a few days ago, a small group of us went over to Tokyo to have some fun and sample the video games, because that’s just the proper thing to do. Well, I’ve come back to report that you need to talk to your local video game importer, or check out a site like playasia.com, or buy yourself a ticket to Tokyo and get yourself a game. In fact, one game in particular…

Osu! Tatakae! Ouendan!, which translates to “Go! Fight! Cheer Squad!” or possibly “Hey! Fight! Cheer Squad!” or maybe even “Pushing Patience! Fighting Obtaining! Cheer Group!” is the DS’s answer to the PSP’s Lumines and the game that you’ll find yourself playing for hours and not getting tired of it. If you haven’t read about it yet, the premise is simple:
Someone is in trouble. They need to get through a tough time. They need a cheer squad.

This is, in essence, a rhythm-based game. Each level features a different JPop song and a story. For instance, in the top screen you’ll see the tale of a horse that has to chase down the person that robbed the horse track, while in the bottom screen there are numbered circles that you must tap in rhythm. Mess up and you’ll see the horse falter on the top screen. Do well, and watch the horse gain on the robber. Actually, the game is so intense that you won’t have time to watch the story unfold on the top screen, and that’s perfectly OK in my book. Beat that level? Then cheer on a boy study that is studying for exams. Or cheer a restaurant owner on to success. Enticing!

The game features a fantastic mix of catchy tunes and clever presentation (everything is done in a comic book style), and the hardcore look of the cheer squad make Osu! Tatakae! Ouendan! the finest game available for the DS right now. Yes. It’s better than Nintendogs.


Filed under: ClackyJ and General and Nintendo DS and Review
Comments: 1 Comment

Real life is stupid. Why do I plant apples?
Posted on 08.22.05 by A 47 Danger @ 12:57 pm

Animal Crossing

Life simulators are very mysterious. They don’t blur the line between reality and video game, but they easily put you in the roll of whatever character you are playing. Unless you have a god complex. In which case you go into The Sims 2, invite all the townspeople over for a BBQ, lead them upstairs, remove the staircase, and start a fire.

Main draw of simulation games is letting you play something you can’t in real life. What if I were a mad scientist with a secret lab? What if I were mayor of a city? What if were ugly and lonely and my parents kept me in the basement?

You can do just about anything in these simulator games. Which begs the question, why am I raising a dog and planting apples?

Nintendo will be mowing down the population with their big hitting simulator games starting tomorrow. The first of which is Nintendogs. The game that lets you experience owning your own pooch. Maybe you can’t have a dog in your apartment building. Or maybe you are 9 years old and your parents won’t let you have a dog. And you should stop feeding those stray dogs. They might bite you.

In those cases, this game will let you experience something you can’t have. Like a doggie prostitute, you pay for your petting.

Coming up in time for the holiday season will be the DS version of Animal Crossing. This incredibly addictive game makes no sense to me. I get how to play the game, but I don’t understand why I keep playing it. You run around picking weeds, chopping down trees, running errands, planting apples, shaking trees, digging up fossils, writing letters, and paying off your house mortgage.

Again, why am I doing this? Because I can’t be a furry archeologist in real life? No, that’s not it. I mean, I can’t be a furry archeologist in real life, but that isn’t really the draw of the game.

Perhaps it’s the simple distraction from life. When your worries consist of collecting all the blue furniture sets and getting home in time to see the full moon, things don’t seem so bad.

Go ahead and pet your dog. Design our own poncho and visit your grumpy hippo. I won’t be laughing at you. I am a furry archeologist.

P.S. You can also give your character a dirty name! Tee hee!


Filed under: A 47 Danger and General and Nintendo DS and PC
Comments: 1 Comment

For the gamer who has everything
Posted on 08.17.05 by beuks @ 3:43 pm

If you know someone who’s a great big nerd and into video games, who has a birthday coming up, you might think about getting them a copy of the IDC Teardown Analysis of the Nintendo DS. It seems to be particularly geared towards people with knowledge of macroeconomics, manufacturing, and bulk sales. It’s available as a downloadable pdf e-book on Amazon.com for $3500, but would be a steal at twice the price!

EXPENSIF!


Filed under: Beuks and General and Nintendo DS
Comments: 1 Comment

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